Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

No cookies to display.

Blender 4.2: Precise Modeling Workshop
Learning Resources →

A great resource for architectural visualization in Blender is the use of cutout images that can help you adding vegetation, cars, and human scales to a render. Since those textures usually add only a single plane to the project, you won't have a significant increase in the computational load for rendering.

After you get a collection of those textures for your projects, you may start wondering what's the best way to add them to a project is?

In Blender, you will find that using a popular Add-on called Import Images as Planes is the best option. The Add-on will import the texture to a plane using the same proportions of your image file. It can also automatically create all the Nodes necessary to display your texture with an alpha channel.

How does is work in Blender 2.8?

The first thing you have to do is enabling the Add-on. Go to the Edit → Preferences… menu and at the Add-ons tab search for “Image.”

There you will enable the Import Images as Planes.

Close the Preferences panel, and at the File → Import menu, you will see a new option called Import Images as Planes.

We can use as an example the 10 free vegetation pack that we shared yesterday. Using the Add-on option, we can import one of the image files.

From the import options, you can choose several settings for composition, position, and plane dimensions. Make sure you have the “Use Alpha” enabled, and for a plane that doesn't interact with light, you can use the “Shadeless” option.

After selecting the texture file and choosing the options, you can use the “Import Image as Planes” button, and you will get the texture in your scene.

The image above shows an example of a rendered view using Eevee. One of the benefits of using the Add-on is the material setup to use such textures. Look at the Nodes created by the Import Image as Planes.

You would have to create something similar to use the same settings. It is incredibly easy to add those textures to Blender 2.8 using the Import Image as Planes Add-on.

Using Blender for architecture

Do you want to use Blender for architecture or render your projects using Cycles or Eevee? We have three books available that could help you!

They cover the use of Blender for producing architectural content and also all information you need to render projects in real-time:

You can get them in both digital and paperback formats. By ordering those books, you will not only improve your skills with Blender for architecture but also support Blender 3D Architect.

Blender 4.3 for Complete Beginners (Workshop)
Previous

10 free cutout textures from vegetation and trees

Next

Wooden passive house with Blender Cycles

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Check Also

Clicky