Blender 4.2: Precise Modeling Workshop
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One of the fields of knowledge of Blender that I don`t comment much here is rigging, because this is a topic that doesn`t get much use on architectural visualization projects. I do teach about rigging at the College, but only on non-related architectural visualization classes. This post is one of my firsts about rigging, because I found an interesting rig made in Blender, which might be useful for architectural visualization. It is a camera rig with some cool controls to work with a moving camera, suitable for architectural animation.

The rig can be downloaded from this link at the Blender Swap, and the author of the rig is called Wayne Dixon. In the video below we can see how to work with this camera:

Camera Rigs – 2.5.6 – Demo from Wayne Dixon on Vimeo.

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