In a couple of years working with architectural visualization, you will probably collect a few projects over time. We do have some projects here at the office that goes all the way back to 2006, which used Blender 2.41 for modeling and the YafRay render engine. Taking old projects and trying to render them again using today’s technology is a great way to develop your skills.
Do you want to see an example of a project that received a new render from digital artist Jan Morek? The artist took an old project and render it again using his current setup, which is Blender and Octane for rendering.
The project name is Oak Pass House. As a result, you will a collection of stunning renders:
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If you want to check more of Jan Morek’s work you should visit his website and also read one of the latest project profiles published here in Blender 3D Architect. At the profile, you will learn more about the artist’s workflow and what type of hardware he uses for rendering.
Using Blender for architecture
Do you want to use Blender for architecture or render your projects using Cycles or Eevee? We have three books available that could help you!
They cover the use of Blender for producing architectural content and also all information you need to render projects in real-time:
- Blender 2.9 for architecture: Modeling and rendering with Eevee and Cycles
- Blender 2.8 parametric modeling: Drivers, Custom Properties, and Shape Keys for 3D modeling
- Blender 3.0: The beginner's guide
- Blender 2.8 for technical drawing
- Blender Eevee: The guide to real-time rendering with Blender 2.8
You can get them in both digital and paperback formats. By ordering those books, you will not only improve your skills with Blender for architecture but also support Blender 3D Architect.