Blender 4.2: Precise Modeling Workshop
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Using architectural glass in Blender 3D

Allan Brito

If you have visited the blog in the last couple days, you may have noticed that LuxRender has a lot […]

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How to use Light Groups in LuxRender and Blender 3D for interior design

Allan Brito

If you are planning to use LuxRender as your main external render engine to produce architectural visualization, you really have […]

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Improvements for the Ray tracing system in Blender 3D internal render

Allan Brito

In the last articles here in the blog, I’m talking a lot about the advantages and uses of external render […]

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Controlling lights with LuxRender Light groups

Allan Brito

There are a lot of great features and tools in LuxRender that can really help any architectural visualization artist, which […]

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Product visualization and rendering with Blender 3D and LuxRender

Allan Brito

If you want to learn about advanced rendering techniques in Blender 3D to use in architectural visualization projects, a great […]

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Is real-time rendering the future? even for Blender 3D?

Allan Brito

One of the big news about the rendering market last week was the announcement of new releases from two major […]

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How render with photometric lights in Blender 3D and LuxRender

Allan Brito

In the last few days I’m playing around with LuxRender 0.6 RC3 a lot. I was testing some of the […]

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Getting started with Blender 3D and LuxRender

Allan Brito

In case you didn`t notice, another external renderer that used to be a Freeware is turning into a commercial software. […]

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