Blender 4.2: Precise Modeling Workshop
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Even with the growing number of renderers showing up every week, and with support for Blender like NOX Render, which as commented here on the blog this week, all Blender users are really expecting a lot from Cycles. The new Blender renderer called Cycles is about to get a major update, which will probably add even more stability and tools compared to what was released a few months ago. If you are still trying to find your way around Cycles, I found an interesting article about the materials setup for Cycles.

In these two articles you will find a lot of useful information about the shaders used in Cycles, and other interesting stuff about textures.

  • Blender Cycles – Shaders
  • Blender Cycles – Textures and Displacement

Cycles-Diffuse-Shader-Blender.jpg

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