As you probably know, if you are keeping up with the news related to Blender, we have some exciting developments to rendering. Is it Eevee? No, all the focus now is on Cycles and the next evolution of the renderer. To celebrate the tenth anniversary of Cycles, the Blender Foundation started to work in Cycles X as the next step in our renderer. Do you know that you can already download the first builds of Blender with Cycles X?
How to download it to try yourself? Simple, you can visit the Blender Builder page and in the Experimental Branches look for Cycles X in the list.
Do you have to change anything to use Cycles X? Absolutely not, all changes are in the source code, and the user interface remains the same.
The initial tests from artists trying Cycles X show some impressive gains in render speed! Look at this project called Creamy madness with a render using Cycles X. What was the render time? With Cycles X, it was 10 minutes, and current Cycles needed 25 minutes to process the same scene.
Using Blender for architecture
Do you want to use Blender for architecture or render your projects using Cycles or Eevee? We have three books available that could help you!
They cover the use of Blender for producing architectural content and also all information you need to render projects in real-time:
- Blender 2.9 for architecture: Modeling and rendering with Eevee and Cycles
- Blender 2.8 parametric modeling: Drivers, Custom Properties, and Shape Keys for 3D modeling
- Blender 3.0: The beginner's guide
- Blender 2.8 for technical drawing
- Blender Eevee: The guide to real-time rendering with Blender 2.8
You can get them in both digital and paperback formats. By ordering those books, you will not only improve your skills with Blender for architecture but also support Blender 3D Architect.
It is really fast!
That is the first good step for cycles