Blender 4.2: Precise Modeling Workshop
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Rounded bevelling for Blender – GSoC

Allan Brito

An article posted here last week on Blender 3D Architect mentioned some possible new modeling tools for Blender, which are […]

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Blender quick tip: Extending polygon edges just like AutoCAD

Allan Brito

As part of the work of an architectural visualization artist using Blender, we sometimes must create architectural models with the […]

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Overview of the new precision modeling tools in Blender – GSoC

Allan Brito

One of the projects for this year Google Summer of Code was related to add or improve precision tools for […]

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Exporting from AutoCAD to Blender directly

Allan Brito

As an architectural visualization artist working with Blender you probably has already tried several times to export a 2d drawing […]

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Basic guide about UV Mapping in Blender

Allan Brito

If you ever had to apply textures to any object in Blender, you probably got yourself trying to place the […]

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TinyCAD add-on and B-Mesh for architectural modeling

Allan Brito

With the release of B-Mesh with Blender 2.63 a lot of old Add-ons needed to be updated in order to […]

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Modeling and rendering trees with Arbaro and Blender

Allan Brito

Another tutorial about how to create trees with Blender, but this time Blender is used only for the rendering part […]

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Modeling baroque style furniture with Blender

Allan Brito

When was the last time anyone asks you to create baroque style furniture for a project? Nobody ever asked me […]

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