Blender 4.2: Precise Modeling Workshop
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Quick guide to model walls in Blender 3d for architectural visualization

Allan Brito

I often get e-mails and questions from architects and students interested on migrating their visualization workflow to Blender 3D, and […]

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How to improve interior design renderings with YafaRay and Blender 3D?

Allan Brito

An external view of a Project is very simple to accomplish in comparison with interior views, because of the complexity […]

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Creating clouds for exterior visualization projects in Blender 3d 2.50

Allan Brito

In Blender 3D 2.50 we will find a lot of new tools and options to enhance our architectural visualization projects, […]

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How to use alpha maps to render trees in LuxRender and Blender 3D

Allan Brito

Since I wrote an article suggesting a collection of free textures of trees and shrubs, I have received a few […]

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How render with photometric lights in Blender 3D and LuxRender

Allan Brito

In the last few days I’m playing around with LuxRender 0.6 RC3 a lot. I was testing some of the […]

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How to model a pillar in Blender 3D

Allan Brito

One of the things that makes most users not migrate to Blender 3D is the fact that they don’t know […]

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New tools in Blender 3D 2.49: Bone Sketching and Texture Nodes

Allan Brito

In the last couple days I was playing around with Blender 2.49 RC1, and looking for new features to work […]

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Adding scale to 3D Scenes: Using 2d cutout trees and people in Blender

Allan Brito

A scene produced for architectural visualization is never complete without some elements or objects that represent a real sense of […]

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