Blender 4.2: Precise Modeling Workshop
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From all features that Blender offers to architectural visualization artists, one of the most interesting is the ability to create interactive visualization without the need of any external tools. The Blender Game Engine was not designed specific for architectural visualization, but has been used by lots of artists to create interactive walkthroughs for many projects. Do you want to see a really nice example of a project like this? Just take a few minutes to check out this project created by an artist called Martin Hedin about interactive architectural visualization made with Blender, and posted at the Blenderartists user forums.
For this particular project Blender was only used at the final stages of the process, to create the visualization. The modeling and texturing came from microstation and SketchUp.

blender realtime architectural visualization

And guess what? The artist made the Blender file for this project available to download. The link is at the thread on the forum.

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