Blender 4.2: Precise Modeling Workshop
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During project development, you will probably render a few images for testing purposes, in case you are trying to find the best settings for lights or fine-tuning materials and textures. The number of tests will depend on how fast you can get the desired visual result.

When I start working on a new architectural visualization project, I usually get a folder called tests, only to save all the renders and progression of a scene. If you go back to an old project, you will see a representation of how you did progress with each render.

Do you want to see an example of that? Not every artist post render tests for a project, but today you have the opportunity to see not only a great architectural interior but most of the render progress.

An artist called Jérémiah Ravry posted at the BlenderArtists forums a beautiful collection of renders from a Swiss Chalet interior.

He didn’t post many details about settings or render adjustments, besides a tip on how to make Clay Renders for interiors.

However, you will find a sequence of images from a camera that shows clearly the evolution and design changes made to lights, textures, and furniture.

Blender 4.3 for Complete Beginners (Workshop)
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2 comments

  1. If you have some questions, don’t hesitate to ask ! 🙂

    Thanks for publishing me ! 😀

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