Blender 4.2: Precise Modeling Workshop
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Since the release of Blender 2.53 in Beta stage I began to test in my architectural visualization workflow. This is a much better release to start testing your modeling workflow, since a beta release is more stable than the previous alpha. But, like most of the experienced Blender users I`m unable to find some of the options. For instance, the Bevel Weight tool to use with Bevel Modifier that allows us to add a chamfer to only selected edges of any 3d model. I use this tool a lot for furniture modeling and it seems unavailable in 2.53.

After a few minutes of searching in the Blenderartists forums I found a great solution to workaround this problem. Actually, the Bevel Weight is available in Blender 2.53, but we can only reach it using Python. The guys from project Tube posted a Python script that work as an addon for Blender 2.53 and call the Bevel Weight tool. The video below shows how to use the script.

I hope that this tool is available with the stable release of Blender 2.50, because for furniture modeling it is an incredible feature to use along with the Bevel Modifier.

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5 comments

  1. This tool is available in blender 2.53 ! No need to use a python script ! In edit mode, T key, Mesh options, select Tag Bevel in Edge Tag Mode – In the 3d view, with Edge Select Mode, CTRL+RMB on a edge… and add a Bevel modifier..

  2. Hi Allan,
    New to blender and just aware of the nightly builds for the app. I only have the main file available at blender.org as release 2.53 r30581. I did try downloiading the python script and does appear this only works with a later release r30984 as per comment on the download site http://tube.freefac.org/post/edge-tools-expanded Thought worth to have this included here for any other persons benefit.
    On a side note, when I install blender, a while back it asked to install python, that was with earlier versions prior to 2.5, is 2.5 automatically installing python? any way to check if it is installed?

  3. Good feature for use in architectural visualization, one thing that i missed is the posibility to get rounded bevels, entering a distance/radius, i remember some past versions of blender have this posibilities…

  4. “one thing that i missed is the posibility to get rounded bevels”

    You can add multiple bevel modifiers. It starts to look rounded at about the third level.

  5. Thanks a lot people! You guys are great! I had this same problem for a while now, just this forum solved all my problems. Bless y’all, cheers 🙂

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