Blender 4.2: Precise Modeling Workshop
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Architectural glass with Cycles

Allan Brito

Among all projects that we usually keep track along our work, one of the goals is to find useful information […]

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Attic workspace rendered in Cycles

Allan Brito

One of the key points to get a good performance in Cycles is to understand how path tracing works. When […]

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Volumetric lights for architecture

Allan Brito

One of the topics that catch people’s attention during a lecture about lighting with Blender is volumetric light. In a […]

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Free PBR materials and textures

Allan Brito

If you make a quick search on news and tutorials related to rendering and materials, you probably will notice that […]

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98 Free Scifi based textures

Allan Brito

Among the resources for architecture that I usually share with my readers (you) here at Blender 3D Architect, most of […]

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Simple vegetation maps and models for architecture

Allan Brito

The benefits of using low poly assets for architectural visualization are directly related to projects aimed at real-time 3D. In […]

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Urban environments in Blender

Allan Brito

The scales involved in a regular project for architecture hardly goes beyond a skyscraper or something like a shopping mall. […]

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How to setup grass for the BGE

Allan Brito

Every time I start to show Blender for architects they become impressed with the possibilities the software offer. Not only […]

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