Blender 4.2: Precise Modeling Workshop
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How to chamfer edges with the Bevel Modifier for architecture

Allan Brito

After a really long week I got some time to create a quick tutorial about how to use the Bevel […]

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Comparison between Blender Cycles, Nox Render and Mitsuba

Allan Brito

Which unbiased render engine is the best to use with Blender? This is a question I often receive on the […]

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New UV tools for Blender preview from SoC 2011

Allan Brito

There are a lot of projects in development as part of the google summer of code 2011, and some of […]

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Composition guides for Blender

Allan Brito

An artist must find the best way to place his scene in front of a camera, and pick the best […]

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Guide about materials and textures for Blender Cycles

Allan Brito

Even with the growing number of renderers showing up every week, and with support for Blender like NOX Render, which […]

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NOX Renderer: New unbiased render with Blender support

Allan Brito

A new render called NOX was announced a few days ago and the company behind it is Evermotion, a well-known […]

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Exporting a 3d Mesh as a 2d DXF in Blender 2.5

Allan Brito

The most common way to start an architectural visualization project is to get started from a CAD file, and import […]

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Modeling a chair with polygons for architecture

Allan Brito

It is always nice to watch some modeling tutorials made with other 3d softwares, but that can be used in […]

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