How to chamfer edges with the Bevel Modifier for architecture
After a really long week I got some time to create a quick tutorial about how to use the Bevel […]
Comparison between Blender Cycles, Nox Render and Mitsuba
Which unbiased render engine is the best to use with Blender? This is a question I often receive on the […]
New UV tools for Blender preview from SoC 2011
There are a lot of projects in development as part of the google summer of code 2011, and some of […]
Composition guides for Blender
An artist must find the best way to place his scene in front of a camera, and pick the best […]
Guide about materials and textures for Blender Cycles
Even with the growing number of renderers showing up every week, and with support for Blender like NOX Render, which […]
NOX Renderer: New unbiased render with Blender support
A new render called NOX was announced a few days ago and the company behind it is Evermotion, a well-known […]
Exporting a 3d Mesh as a 2d DXF in Blender 2.5
The most common way to start an architectural visualization project is to get started from a CAD file, and import […]
Modeling a chair with polygons for architecture
It is always nice to watch some modeling tutorials made with other 3d softwares, but that can be used in […]