New shader to create frosted glass in YafaRay for interior design
The next version of YafaRay is in development and a few weeks I posted an article about one of the […]
Basic tutorial on how to model buildings with box modeling
From all the techniques available to create 3d models for architectural visualization, I often use a mix of edge modeling […]
First preview of the LuxRender exporter for Blender 2.50
The development of Blender 2.50 is going quite well, and after the great presentations showed on the Blender Conference 2009, […]
Best architectural visualization workflow?
The architectural visualization workflow is somehow a mystery for people that didn’t had any contact with the development of a […]
How to use the lampspectrum for interior rendering in LuxRender
One of the things I like the most in LuxBlend is the presence of presets for almost anything on the […]
Using furniture models from the 3d warehouse in Blender 2.50
If you are using Blender 3D for architectural visualization for some time, you probably know that we don’t have large […]
Quick guide to model walls in Blender 3d for architectural visualization
I often get e-mails and questions from architects and students interested on migrating their visualization workflow to Blender 3D, and […]
How to improve interior design renderings with YafaRay and Blender 3D?
An external view of a Project is very simple to accomplish in comparison with interior views, because of the complexity […]