Blender 4.2: Precise Modeling Workshop
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New shader to create frosted glass in YafaRay for interior design

Allan Brito

The next version of YafaRay is in development and a few weeks I posted an article about one of the […]

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Basic tutorial on how to model buildings with box modeling

Allan Brito

From all the techniques available to create 3d models for architectural visualization, I often use a mix of edge modeling […]

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First preview of the LuxRender exporter for Blender 2.50

Allan Brito

The development of Blender 2.50 is going quite well, and after the great presentations showed on the Blender Conference 2009, […]

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Best architectural visualization workflow?

Allan Brito

The architectural visualization workflow is somehow a mystery for people that didn’t had any contact with the development of a […]

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How to use the lampspectrum for interior rendering in LuxRender

Allan Brito

One of the things I like the most in LuxBlend is the presence of presets for almost anything on the […]

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Using furniture models from the 3d warehouse in Blender 2.50

Allan Brito

If you are using Blender 3D for architectural visualization for some time, you probably know that we don’t have large […]

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Quick guide to model walls in Blender 3d for architectural visualization

Allan Brito

I often get e-mails and questions from architects and students interested on migrating their visualization workflow to Blender 3D, and […]

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How to improve interior design renderings with YafaRay and Blender 3D?

Allan Brito

An external view of a Project is very simple to accomplish in comparison with interior views, because of the complexity […]

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