Blender 4.2: Precise Modeling Workshop
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Using the Pinning feature of BMesh for architectural modeling

Allan Brito

Here is another article about new features of the upcoming Blender 3d 2.50, and this time I will talk about […]

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Blender 3D 2.50 and stereoscopic render in interactive applications

Allan Brito

A lot of companies developing 3d applications like games and interactive displays are using stereoscopic render to allow users a […]

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Multiple extrudes in SketchUp to improve architectural modeling

Allan Brito

A very common workflow for architects working with architectural visualization in Blender 3D, is to start a base model in […]

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Retopology tools for architectural modeling

Allan Brito

A lot of tools available in 3d packages like Blender 3D are aimed to use in character modeling or organic […]

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How to use Rigid Body Dynamics in Blender 3D 2.50

Allan Brito

The new interface and tools of Blender 3d 2.50 will make the learning process for new artists a lot easier, […]

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New tutorials for Indigo Render and Blender 3D

Allan Brito

It’s been a while since the last time I use Indigo Render for a big project involving architectural visualization in […]

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Urban landscapes with Blender 3D and YafaRay

Allan Brito

In the past five weeks I’m giving a course at the local Autodesk reseller here in my city, about the […]

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How to render alpha maps in Blender 3D and YafaRay for architecture

Allan Brito

In one of the articles of the blog I have written about the setup of alpha maps in LuxRender, to […]

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