Blender 4.2: Precise Modeling Workshop
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Product visualization and rendering with Blender 3D and LuxRender

Allan Brito

If you want to learn about advanced rendering techniques in Blender 3D to use in architectural visualization projects, a great […]

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Is real-time rendering the future? even for Blender 3D?

Allan Brito

One of the big news about the rendering market last week was the announcement of new releases from two major […]

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How render with photometric lights in Blender 3D and LuxRender

Allan Brito

In the last few days I’m playing around with LuxRender 0.6 RC3 a lot. I was testing some of the […]

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Getting started with Blender 3D and LuxRender

Allan Brito

In case you didn`t notice, another external renderer that used to be a Freeware is turning into a commercial software. […]

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How to model a pillar in Blender 3D

Allan Brito

One of the things that makes most users not migrate to Blender 3D is the fact that they don’t know […]

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How to improve edge modeling in Blender 3D?

Allan Brito

One of the techniques to create 3d models for architecture is edge modeling. I found that for most situations, we […]

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New tools in Blender 3D 2.49: Bone Sketching and Texture Nodes

Allan Brito

In the last couple days I was playing around with Blender 2.49 RC1, and looking for new features to work […]

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Script that edit and transform Edge Loops in Blender 3D

Allan Brito

I was looking into some articles about the release of the new version of 3ds Max 2010, which shows the […]

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