Product visualization and rendering with Blender 3D and LuxRender
If you want to learn about advanced rendering techniques in Blender 3D to use in architectural visualization projects, a great […]
Is real-time rendering the future? even for Blender 3D?
One of the big news about the rendering market last week was the announcement of new releases from two major […]
How render with photometric lights in Blender 3D and LuxRender
In the last few days I’m playing around with LuxRender 0.6 RC3 a lot. I was testing some of the […]
Getting started with Blender 3D and LuxRender
In case you didn`t notice, another external renderer that used to be a Freeware is turning into a commercial software. […]
How to model a pillar in Blender 3D
One of the things that makes most users not migrate to Blender 3D is the fact that they don’t know […]
How to improve edge modeling in Blender 3D?
One of the techniques to create 3d models for architecture is edge modeling. I found that for most situations, we […]
New tools in Blender 3D 2.49: Bone Sketching and Texture Nodes
In the last couple days I was playing around with Blender 2.49 RC1, and looking for new features to work […]
Script that edit and transform Edge Loops in Blender 3D
I was looking into some articles about the release of the new version of 3ds Max 2010, which shows the […]