Free procedural Sky background for Cycles and Eevee
A key feature of any scene for architecture produced in Blender is the background. You can use multiple resources to […]
Blender 2.90: Cycles updates in Multi GPU (NVLink)
By the end of this month, we will probably see a stable release of Blender 2.9, which keeps all improvements […]
Last week in Blender 3D Architect 2020: Week 28
If you missed any of our articles from last week in Blender 3D Architect, you now have the chance to […]
Free foliage pack for exteriors with the UE4
The use of realtime render technology is a strong trend in architectural visualization, and one of the most used tools […]
CAD-like transforms: Snap system (updates)
One of the biggest complaints of artists migrating to Blender from other platforms like SketchUp is the snapping system. We […]
Gourmet market renovation with Blender and UE4 (Profile)
The project profile series of Blender 3D Architect is a collection of articles with the aim of feature projects related […]
How to geolocate projects in Blender for light simulations?
An architectural visualization job usually requires us to create the best looking images to help sell an idea or project, […]
Last week in Blender 3D Architect 2020: Week 27
If you missed any of our articles from last week in Blender 3D Architect, you now have the chance to […]