Blender 4.2: Precise Modeling Workshop
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If you missed any of our articles from last week in Blender 3D Architect, you now have the chance to view a summary of all the content we posted. Among the materials, you will always find content related to architecture, furniture models, and also news about Blender.

Here is a list of articles from last week:

As a highlight, we have an impressive project profile from a project using some relatively old hardware that was able to generate great results, unlike many artists that use modern GPUs for rendering the artist process all images in a MacBook Pro from 2012.

If you want to start using the Sverchok Add-on for modeling, we have a quick start guide about generating basic objects using the Nodes.

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