Most of the tutorials that I post here are related to polygon modeling, because it is the first and best technique for furniture and architectural elements. But, it doesn’t mean that we can’t use other techniques like curves to create architectural or furniture models. Look at the tutorial below that I found a few days ago, where the author called tomankirilov, uses a mix of curve modeling in Blender, along with some physics based animation to create a bed with realistic sheets.
The tutorial doesn`t have any audio, only the images to follow, which won`t be difficult for anyone with basic knowledge of Blender.
cool, enjoyed watching the techniques used in this vid