Blender 2.50
YafaRay with Irradiance Cache
One of the features that I miss the most on Blender 2.5x series is the possibility to use advanced rendering […]
Blender 2.53: How to use the Bevel Weight tool
Since the release of Blender 2.53 in Beta stage I began to test in my architectural visualization workflow. This is […]
How to create a glow effect for lights in architecture
The work of an architectural visualization artist is not constrained to deal with commercial projects for architecture. From time to […]
Interactive real-time render for architecture in Blender 2.50
The SmallLuxGPU is an experiment to use GPU power to render in real-time using OpenCL and LuxRender. This is an […]
External rendering with Blender 2.50
One of my concerns about making using Blender 2.50 in my architectural visualization workflow is the lack of support for […]
LuxRender using GPU with SmallLuxGPU for Architecture
In a few months the use of GPU power to render scenes will be just like a global illumination render […]
Blender 2.50: Script adds stereo camera for architectural visualization
In a time with lots of videos and animations using stereo techniques to produce 3d content, it wouldn’t be bad […]
Blender 2.50: How to import and export from 3ds Max 2010
I still know a lot of architects and 3d artists that uses mostly 3ds Max for their visualization projects. Even […]