Posts tagged
Blender 3.0
Parametric architecture with Geometry Nodes
The release of Geometry Nodes in Blender brought up an infinite range of possibilities to create parametric controls for models, […]
Blender Asset browser updates for architecture (Blender 3.X)
When you start creating an architectural project in Blender, a significant part of that data will depend on the design, […]
Cycles X for interiors in architecture – Blender 3.0
As you can imagine, after the announcement of Cycles X as part of the future of Blender, a lot of […]