Blender 4.2: Precise Modeling Workshop
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Last week I just mentioned that Octane Render achieved a milestone on their development history, with version 1.0 of the GPU based render engine. And to give some other examples of what you can achieve with this kind of GPU power, I just found out another impressive example of work from a well-known Blender artist. I`m talking about Enrico Ceric with his set of renders called “Home sweet home”. All scenes were modeled with Blender and rendered with Octaner Render. Of course, the results are quite impressive due to Enrico skills and some small help of the tools. But, there is no doubt that what really makes the difference is the skill set of the artist.

There are lots of amazing images on this project, so go check them out!

Modeling-with-Blender-and-rendered-on-Octane.jpg

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