Blender
Interior light setup tips for Blender and YafaRay
The light setup is a very important part of any architectural visualization project, and I get a lot of questions […]
Rendering stairs with Blender and YafaRay
Even with the development of a powerful renderer for Blender like Cycles, there are still a lot of users that […]
How to add lights to an interior scene in Blender Cycles?
The use of Cycles for architectural modeling is really cool to see an almost realtime feedback of your modeling. My […]
Modeling for architecture with Blender Cycles
The regular workflow for an architectural visualization artist working with 3d modeling is to create the model and work to […]
Testing the Automatic Seam creation
One of the projects from SoC 2011 is about UV Mapping in Blender, and the goal is to create an […]
How to chamfer edges with the Bevel Modifier for architecture
After a really long week I got some time to create a quick tutorial about how to use the Bevel […]
Comparison between Blender Cycles, Nox Render and Mitsuba
Which unbiased render engine is the best to use with Blender? This is a question I often receive on the […]
New UV tools for Blender preview from SoC 2011
There are a lot of projects in development as part of the google summer of code 2011, and some of […]