Blender 4.2: Precise Modeling Workshop
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Architectural glass shader pack updates: Frosted glass Type 2

Allan Brito

A couple of days ago, we released here in Blender 3D Architect our first custom shader pack with dedicated materials […]

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Architectural glass shader pack for Blender Cycles

Allan Brito

As you probably must be aware of all the articles we post in Blender 3D Architect, a common subject is […]

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Free glass materials pack for the Unreal Engine

Allan Brito

The future of architectural visualization has close ties with real-time rendering and most of the marketing is shifting to that […]

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Architectural glass with Cycles

Allan Brito

Among all projects that we usually keep track along our work, one of the goals is to find useful information […]

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realistic glass Cycles

Realistic glass with Blender Cycles

Allan Brito

The setup of a certain group of materials sometimes demands a lot of work and tests to find the best […]

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Sauna House: Frosted glass in architectural visualization

Allan Brito

The use of glass in architecture is a well-known way to give an aspect of modernism and sophistication to any […]

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Another Barcelona Pavilion model rendered with Blender Cycles

Allan Brito

You may remember that a few days ago I did posted an article about a project called Barcelona Pavilion from […]

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How to setup a glass material in LuxRender

Allan Brito

The setup of transparent materials can always become complicated, especially when we have to work with advanced settings to create […]

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