Glass
Architectural glass shader pack updates: Frosted glass Type 2
A couple of days ago, we released here in Blender 3D Architect our first custom shader pack with dedicated materials […]
Architectural glass shader pack for Blender Cycles
As you probably must be aware of all the articles we post in Blender 3D Architect, a common subject is […]
Free glass materials pack for the Unreal Engine
The future of architectural visualization has close ties with real-time rendering and most of the marketing is shifting to that […]
Architectural glass with Cycles
Among all projects that we usually keep track along our work, one of the goals is to find useful information […]
Realistic glass with Blender Cycles
The setup of a certain group of materials sometimes demands a lot of work and tests to find the best […]
Sauna House: Frosted glass in architectural visualization
The use of glass in architecture is a well-known way to give an aspect of modernism and sophistication to any […]
Another Barcelona Pavilion model rendered with Blender Cycles
You may remember that a few days ago I did posted an article about a project called Barcelona Pavilion from […]
How to setup a glass material in LuxRender
The setup of transparent materials can always become complicated, especially when we have to work with advanced settings to create […]