Blender 4.2: Precise Modeling Workshop
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Table with mesh organization tips for 3D polygon modeling

Allan Brito

What is required to learn and develop even more your modeling skills? One of the things that I always say […]

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How to model a pillar in Blender 3D

Allan Brito

One of the things that makes most users not migrate to Blender 3D is the fact that they don’t know […]

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How to correct the topology of a 3d model for architectural visualization?

Allan Brito

One of the most interesting things about 3d modeling is that, there isn’t a right or defined rule to create […]

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Modeling for architecture: How to create curved curtain walls in Blender 3D?

Allan Brito

At some point in the modeling process we have to use a mix of features of Blender, to get the […]

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Architectural modeling tip: How to offset faces in Blender 3D

Allan Brito

In some CAD software’s and 3d packages as well, there is a tool called offset that can create parallel copies […]

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Modeling a Barcelona Chair in Blender 3D: The seat

Allan Brito

What would be of an architectural visualization project without some great furniture models? Well, just a bunch of walls and […]

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Modeling for architecture: How to build a balcony in Blender 3D (Part 1)

Allan Brito

Today I will start a series of articles, dealing with the modeling of a few elements and parts of a […]

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Tips for precision modeling with Blender 3D

Allan Brito

This is a common question I always have to answer about Blender; How to model with precision in Blender? Well, […]

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