Modeling tips
Table with mesh organization tips for 3D polygon modeling
What is required to learn and develop even more your modeling skills? One of the things that I always say […]
How to model a pillar in Blender 3D
One of the things that makes most users not migrate to Blender 3D is the fact that they don’t know […]
Modeling for architecture with construction objects in Blender 3D
A few weeks ago I was talking about ways to correct the topology of a 3d model, without destroy any […]
How to correct the topology of a 3d model for architectural visualization?
One of the most interesting things about 3d modeling is that, there isn’t a right or defined rule to create […]
Modeling for architecture: How to create curved curtain walls in Blender 3D?
At some point in the modeling process we have to use a mix of features of Blender, to get the […]
Modeling for Architecture timelapse: Living room walls in Blender 3D
I’m working right now in the production of an online training about the integration between Blender 3D and Indigo Renderer, […]
Architectural modeling tip: How to offset faces in Blender 3D
In some CAD software’s and 3d packages as well, there is a tool called offset that can create parallel copies […]
Modeling for architecture: How to build a balcony in Blender 3D (Part 1)
Today I will start a series of articles, dealing with the modeling of a few elements and parts of a […]