Blender 4.2: Precise Modeling Workshop
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precise distribution trees particles architecture with Blender

Precise distribution of trees using particles for architecture

Allan Brito

What is the best way to add trees in an architectural visualization project with Blender? Well, there are several different […]

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Modeling an Eames Plywood Lounge Chair with Blender

Allan Brito

The skills required to create 3d models of furniture are a little different than those used to build architectural elements. […]

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Terrain modeling tools in Blender from BlenderArt

Allan Brito

The BlenderArt magazine has a new issue released just a couple of days ago, and there is a particular article […]

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From Revit to Blender using FBX files

Allan Brito

If you ever got a file from a client in FBX format and had to convert it to OBJ or […]

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Modeling medieval architecture with Blender

Allan Brito

An architectural visualization artist can work with several types of projects, even with fields that are not directly related with […]

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Rounded bevelling for Blender – GSoC

Allan Brito

An article posted here last week on Blender 3D Architect mentioned some possible new modeling tools for Blender, which are […]

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Blender quick tip: Extending polygon edges just like AutoCAD

Allan Brito

As part of the work of an architectural visualization artist using Blender, we sometimes must create architectural models with the […]

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Overview of the new precision modeling tools in Blender – GSoC

Allan Brito

One of the projects for this year Google Summer of Code was related to add or improve precision tools for […]

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