The easiest way of adding a human scale or reference to any 3D project in Blender is using cutout textures of people, which also applies to vegetation and cars if you have the right textures. Most of those textures consider the point of view from the observer at ground level. That works great for most architectural projects.
What if you have a render with a camera placed at a bird’s-eye angle? You will need proper textures to match that new viewing. Do you want to download some of those textures? The guys from Vishopper shared a small collection with 8 of those textures as a free download.
Does it work with Blender? Sure, it works great with Blender with a small additional step. All files are in PSD format (Photoshop), and you need to convert them to PNG to use with Blender. Luckily, we have dozens of free online services that can convert PSD files to PNG with no need to have Photoshop.
Once you have the file as a PNG, it is easy to insert the texture in Blender. Use the Import Image as Planes Add-on, and you will have it quickly in any scene.
Using Blender for architecture
Do you want to use Blender for architecture or render your projects using Cycles or Eevee? We have three books available that could help you!
They cover the use of Blender for producing architectural content and also all information you need to render projects in real-time:
- Blender 2.9 for architecture: Modeling and rendering with Eevee and Cycles
- Blender 2.8 parametric modeling: Drivers, Custom Properties, and Shape Keys for 3D modeling
- Blender 3.0: The beginner's guide
- Blender 2.8 for technical drawing
- Blender Eevee: The guide to real-time rendering with Blender 2.8
You can get them in both digital and paperback formats. By ordering those books, you will not only improve your skills with Blender for architecture but also support Blender 3D Architect.