Blender 4.2: Precise Modeling Workshop
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Best of Blender 3D Architect: Trees and shrubs for architecture

Allan Brito

It is that time of the year again, and with the year getting to the end it is time to […]

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Basic guide about UV Mapping in Blender

Allan Brito

If you ever had to apply textures to any object in Blender, you probably got yourself trying to place the […]

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Free textures for games and interactive presentations

Allan Brito

How many times did you use the Blender Game Engine to produce interactive architectural visualizations? A lot of architects and […]

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Free download of HDRI maps in 4k

Allan Brito

One of the easiest ways to get nice reflections on any surface, besides turning on the mirror/ray trace property of […]

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Guide about materials and textures for Blender Cycles

Allan Brito

Even with the growing number of renderers showing up every week, and with support for Blender like NOX Render, which […]

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Sapling: Create procedural trees for architecture with Blender

Allan Brito

If your project needs lots of vegetation like trees one of the best ways to add those elements to a […]

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Creating seamless textures in GIMP for architecture

Allan Brito

Another nice tutorial aimed at game artists that can be useful for architectural visualization. This time we have a tutorial […]

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Using textures with alpha maps in Blender 2.5

Allan Brito

Let`s start the week with a remake of an old tutorial I did in the past, using Blender 2.4x about […]

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