To render an architectural visualization project in Blender, you must be comfortable with rendering and modeling settings in general. But, another type of knowledge might become critical for certain types of designs. You must know how to handle camera settings to work with enclosed spaces and render interiors from compact apartments. Those apartments are common in several large metropolitan areas due to space limitations.
Here is an interesting project from digital artist Amanda Santini, which shows a compact residence with a living room render. The project is a perfect example of a location where you must adjust the camera settings to show a reasonable detail about the project. In that particular render, the artist changed the camera FOV to a high value (+ 75 degrees) to get a wide view from the room.
As a bonus, she also shares some render settings and the locations of key light sources in the project. If you want to take a look at more details about the setup for this scene, I strongly recommend a visit to either the ArtStation post or Blender Artists thread with the project.
Using Blender for architecture
Do you want to use Blender for architecture or render your projects using Cycles or Eevee? We have three books available that could help you!
They cover the use of Blender for producing architectural content and also all information you need to render projects in real-time:
- Blender 2.9 for architecture: Modeling and rendering with Eevee and Cycles
- Blender 2.8 parametric modeling: Drivers, Custom Properties, and Shape Keys for 3D modeling
- Blender 3.0: The beginner's guide
- Blender 2.8 for technical drawing
- Blender Eevee: The guide to real-time rendering with Blender 2.8
You can get them in both digital and paperback formats. By ordering those books, you will not only improve your skills with Blender for architecture but also support Blender 3D Architect.